Max Keller

Human Ninja/Thief

Description:


Name: Max Keller
Race: Human

Attributes [155]
ST 11 [10]
DX 15 [100]
IQ 11 [20]
HT 12 [20]

HP 11
Will 11
Per 11
FP 12

Basic Lift 24
Damage 1d-1/1d+2

Basic Speed 7 [5]
Basic Move 7

Ground Move 7
Water Move 1

Social Background
TL: 3 [0]
Cultural Familiarities: 
Languages: 

Advantages [126]
Combat Reflexes [15]
Flexibility [5]
Ninja Catfall (Ninja Training) [9]
	includes: +2 skillscore from 'Ninja Talent'
Ninja Enhanced Dodge (1) (Ninja Training) [14]
Ninja Perfect Balance (Ninja Training) [14]
Ninja Talent (2) [20]
Ninja Tools (1) (Ninja Gear Only; Ninja Training) [4]
Signature Gear (Ninja Suit and Sword) (5) [5]
Striking ST (1) [5]
Weapon Master (Ninja Weapons) [35]

Disadvantages [-50]
Bloodlust (12 or less) [-10]
Odious Pesonal Habit (Inscrutable) [-5]
Overconfidence (12 or less) [-5]
Sense of Duty (Adventuring companions) [-5]
Social Stigma (Minority Group) [-10]
Vow (Ninja Secrecy) [-5]
Vow (Own no more than what can be carried) [-10]

Quirks [-5]
_Unused Quirk 1 [-1]
_Unused Quirk 2 [-1]
_Unused Quirk 3 [-1]
_Unused Quirk 4 [-1]
_Unused Quirk 5 [-1]

Packages [0]
Ninja (Dungeon Fantasy) [0]
Ninja-Thief (Dungeon Fantasy) [0]

Skills [74]
Acrobatics DX/H - DX-1 14 [1]
	includes: +1 from 'Ninja Perfect Balance'
Blind Fighting Per/VH - Per+1 12 [4]
	includes: +2 from 'Ninja Talent'
Climbing DX/A - DX+4 19 [2]
	includes: +3 from 'Flexibility', +1 from 'Ninja Perfect Balance'
Escape DX/H - DX+1 16 [1]
	includes: +3 from 'Flexibility'
Fast-Draw (Grenade) DX/E - DX+1 16 [1]
	includes: +1 from 'Combat Reflexes'
Filch DX/A - DX-1 14 [1]
Forced Entry DX/E - DX+0 15 [1]
Holdout IQ/A - IQ+0 11 [2]
Hypnotism (Human) IQ/H - IQ+0 11 [1]
	includes: +2 from 'Ninja Talent'
Invisibility Art IQ/VH - IQ+1 12 [4]
	includes: +2 from 'Ninja Talent'
Jitte/Sai DX/A - DX+1 16 [4]
Judo DX/H - DX-1 14 [2]
Jumping DX/E - DX+0 15 [1]
Karate DX/H - DX-1 14 [2]
Knife DX/E - DX+0 15 [1]
Kusari DX/H - DX+0 15 [4]
Light Walk DX/H - DX+2 17 [4]
	includes: +2 from 'Ninja Talent'
Lockpicking/TL3 IQ/A - IQ+0 11 [2]
Meditation Will/H - Will-1 10 [2]
Mental Strength Will/E - Will+2 13 [1]
	includes: +2 from 'Ninja Talent'
Pickpocket DX/H - DX-2 13 [1]
Poisons/TL3 IQ/H - IQ-1 10 [2]
Search Per/A - Per-1 10 [1]
Shadowing IQ/A - IQ-1 10 [1]
Shortsword DX/A - DX+2 17 [8]
Stealth DX/A - DX+3 18 [12]
Throwing DX/A - DX+0 15 [2]
Thrown Weapon (Knife) DX/E - DX+2 17 [4]
Traps/TL3 IQ/A - IQ+0 11 [2]

Stats [155] Ads [126] Disads [-50] Quirks [-5] Skills [74] = Total [300]

Hand Weapons
1  Han-Kyu - Collapsable  LC:4  $100  Wgt:5  
    one-handed swing  Dam:1d+3 cut  Reach:1,2  Parry:11U  ST:11  Skill:Sword!, Broadsword, DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, Two-Handed Sword-4  
    one-handed thrust  Dam:1d cr  Reach:2  Parry:11U  ST:11  Skill:Sword!, Broadsword, DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, Two-Handed Sword-4  
    two-handed swing  Dam:1d+4 cut  Reach:1,2  Parry:9  ST:10†  Skill:Sword!, Two-Handed Sword, DX-5, Broadsword-4, Force Sword-4  
    two-handed thrust  Dam:1d+1 cr  Reach:2  Parry:9  ST:10†  Skill:Sword!, Two-Handed Sword, DX-5, Broadsword-4, Force Sword-4  
1  Kusarigama  LC:4  $80  Wgt:4.5  
    kusari  Dam:1d+4 cr  Reach:1,2*  Parry:9U  ST:10†  Skill:Kusari, DX-6, Monowire Whip-3, Two-Handed Flail-4, Whip-3  Notes:[8]  
    kama  Dam:1d+4 cut  Reach:1,2*  Parry:9U  ST:11†  Skill:Kusari, DX-6, Monowire Whip-3, Two-Handed Flail-4, Whip-3  Notes:[8, 14]  
8  Large Knife  LC:4  $320  Wgt:8  
    swing  Dam:1d cut  Reach:C,1  Parry:10  ST:6  Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3  
    thrust  Dam:1d-1 imp  Reach:C  Parry:10  ST:6  Skill:Sword!, Knife, DX-4, Force Sword-3, Main-Gauche-3, Shortsword-3  Notes:[1]  
2  Sai  LC:4  $120  Wgt:3  
    jitte/sai swing  Dam:1d+2 cr  Reach:1  Parry:12  ST:7  
    jitte/sai thrust  Dam:1d-1 imp  Reach:1  Parry:12  ST:7  
1  Shortsword  LC:4  $0  Wgt:2  
    swing  Dam:1d+3 cut  Reach:1  Parry:12  ST:8    
    thrust  Dam:1d imp  Reach:1  Parry:12  ST:8   
1  Tanto  LC:4  $40  Wgt:1  
    swing  Dam:1d cut  Reach:C,1  Parry:10  ST:6    
    thrust  Dam:1d-1 imp  Reach:C  Parry:10  ST:6 

Ranged Weapons
8  Large Knife  LC:4  Dam:1d-1 imp  Acc:0  Range:9.6 / 18 
1  Ninja-to Saya  LC:4  Dam:1d-3 pi-  Acc:1  Range:48  
2  Sai  LC:4  Dam:1d-1 imp  Acc:0  Range:9.6 / 18  
1  Tanto  LC:4  Dam:1d-1 imp  Acc:0  Range:9.6 / 18  

Armor & Possessions
1  Armored Ninja Suit  $0  Wgt:10  Location:full suit  
1  Backpack, Small  $60  Wgt:3  Location:  
1  Bandoleer  $60  Wgt:1  Location:  
1  Caltrops (Per hex)  $5  Wgt:.5  Location:  
1  Climbing Pole, Collapsible  $100  Wgt:6  Location:  
1  Grapnel  $80  Wgt:2  Location:  
1  Lantern  $20  Wgt:2  Location:  
1  Lockpicks, Good  $250  Wgt:.5  Location:  
5  Nageteppo, Flash  $200  Wgt:1  Location:  
5  Nageteppo, Smoke  $200  Wgt:1  Location:  
1  Oil (per pint)  $2  Wgt:1  Location:  
1  Personal Basics  $5  Wgt:1  Location:  
1  Rope, 3/8'' (per 10 yards)  $5  Wgt:1.5  Location:  
1  Sleeping Fur  $50  Wgt:8  Location: 

Bio:

Max Keller

Dungeon Fantasy: Frontiers aldantefax aldantefax